

#Sernix insurgency how to
Every now and then a person will join Sernix and start telling people how to play. So even with headshots there’s still a 10% chance IEDs will detonate. Headshots have a 90% chance of preventing an IED from detonating. Dying suicide bombers toss their IEDs in random directions at the moment of death, unless they are dropped with a headshot.but there's a catch. When you hear him scream Allahu Akbar, you're probably about to die. This disturbed soul roams the map muttering Allahu Akbar, that's how you know he's close. It takes a mag and a half of M4 to drop a juggernaut with body shots, enough time for it to kill several players. Sustained body shots inflict just enough damage to draw its ire, and its aim, your way. A walking fortress, it takes several headshots to drop one. This chap wears dark blue heavy armor and a dark, full-face helmet. * VIP and associated supply points are on server #3 only. But if the VIP is not on point when it’s capped, or if he doesn't destroy it, then nobody gets any points. If the VIP is on point when it’s capped, or if he destroys it, then everyone gets supply points to spend on better gear. The purpose of the VIP is to be there when the team captures or destroys a point.

The VIP class does not get a primary weapon and must scavenge from the dead. Though they rarely top the points chart, medics are the real heroes of Sernix.Medkits thrown to the ground heal players in a small area to 40 HP, but they heal to 100 with a medic nearby. Medical kits heal damage faster than paddles.Reviving and healing are automatic, so there’s no need to press the mouse attack button. Hold your paddles out (#3) to revive or heal others.For this to work, Ctrl and Shift (crouch and run) must not be set to toggle. Hold Ctrl+Shift+S to drag bodies, or F to push them.Heal and revive downed teammates, a serious responsibility!.You only have so many engineer credits per capture point, so spend your credits wisely. If you move or get bumped while deploying, you must start over (3, then Ctrl+Shift+F again). It takes 1-2 seconds to deploy something. Choose a number / deployable from the menu and do not move while deploying. Jammers prevent nearby suicide bombers from detonating their IEDsĮngineer Build Menu: To open this menu hold out your knife by pressing the 3 key (above and between W and E), or scroll the mouse wheel.Jammers reduce our respawn timer by 30 to 40 seconds, so drop those jammers!.Stairs grant access to previously inaccessible areas of the map.Sandbags and barbed wire temporarily block enemies from advancing.Build destructible ammo caches, sandbag walls, barbed wire, stairs & IED jammers.
